| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mon Palae
|
Posted - 2004.04.09 16:52:00 -
[1]
Quote: People seem to accept pirates but don't accept mercs.
In think the underlying "problem" (for lack of a better word) people have with mercs is they feel mercs really are just pirates trying to put an attractive veneer on what they do to hide what they are at the core. At least pirates own up wo who and what they are and do generally.
In the past on a few occasions I tried to hire merc(s) to help settle some grudges I have. As you might expect my grudge list is heavy with pirates. I went through my list and got, "Sorry, we have a NAP with those guys." Over and over that happened. My understanding of what a mercenary is has them not owing loyalty to anyone. They may very well fight for one side one week and then fight against the side they were just on the following week.
Essentially my take on the whole thing was the mercs were really pirates doing pirate things but playing both sides of the fence and collecting even more money than if they were just straight-up pirates.
All of that said I admit I do not know all mercs in the game and this is just anecdotal evidence so it does not "prove" anything about mercs one way or the other. Still, I for one have formed a somewhat less than favorable view of them from my initial take that they were a cool part of the EVE universe (and yes, I know you don't care what I think...this is just to maybe explain what the "other" side may be thinking).
|

Mon Palae
|
Posted - 2004.04.09 16:55:00 -
[2]
Quote: What kind of n00b doesn't realiuse the pvp potential of the most damaging turret-based cruiser in the game?
Not to mention unloading a squadron of drones on their opponent as well.
|

Mon Palae
|
Posted - 2004.04.09 17:02:00 -
[3]
Edited by: Mon Palae on 09/04/2004 17:03:27
Quote: So I give you 1 million ISK, you going to leave me alone for the day, the week or for a month? Is that a guarantee? What about the other so called PC "Pirates"? What about them?
I can't speak for all pirates (or any for that matter) but my understanding of it has been that ransoming your ship saves you for the rest of that EVE "day" (or maybe 24 hours total...not sure). If they catch you in a belt the following day they will do it to you again and will happily keep it up till you learn ways to stop it from happening.
As for a "guarantee" pirates are actually very very good at keeping their word. If you ransom your ship and avoid smack talk they will honor the agreement and leave you be. The whole concept of ransoming ships depends on this.
I don't know but I expect a pirate who took the money then killed his victim anyway had best come up with a very very good reason for it or will likely find himself outcast among pirates and likely chased and podded by other pirates for that action. This is just my sense of things mostly because I have never heard of a pirate breaking an agreement to see how the rest of the pirate community would react to it.
|

Mon Palae
|
Posted - 2004.04.09 17:50:00 -
[4]
Edited by: Mon Palae on 09/04/2004 17:58:01
Quote: Much like every other game with marketed and advertised PvP, there will always be those who bemoan the fact that some people actually do what the game advertises and have the nerve to kill people. The sheer horror.
PvP does not necessarily equal "I can do what I want, to whom I want, whenever I want."
I think there is a fundamental disconnect in EVE between those who want PvP and those who wish to avoid it.
If you are playing, say, Unreal Tournament you expect to get shot. The whole game is pure PvP and no one has any right to gripe about getting killed while playing it.
SIMS Online would be the reverse. A diehard PvPer hardly has room to complain that he/she can't gank people. The game doesn't allow for it and if that is what you want go somewhere else.
Then you have EVE which is a mixture of the two extremes. Clearly the game is not meant to allow a free-for-all brawl everywhere, all the time nor is it meant to be Carebear Mining Simulator.
I think the disconnect comes in figuring just where the lines are drawn and it is a constant tug-of-war between the two camps. Excluding the two extremes of those who would like to see free pirating everywhere including such places as Yulai and those who think they should be able to AFK mine Arkanor in battleship safely you get a largish grey area where I think most thoughtful people in EVE fall.
Roughly put it is whether PvP should be consensual and the arguments might go something like this:
Carebears: PvP should be consensual in EVE. Unless we both agree to fight I should be left alone. PvPers are trying to extract their fun at my expense. In real life it would be like a boxer walking down the street and randomly pummeling people beacuse they have fun doing it. Nevermind the person getting pounded on is not enjoying any of it. If that person chooses to get in the ring with the boxer then fine. Otherwise they should be left alone.
PvPers: EVE is not real life, it is a game. Part of that game allows for pirates. The rules are known to everyone. If you do not wish the risk of getting attacked against your will areas exist that you can stay in to avoid it. Essentially, you are "stepping into the ring with the boxer" when you choose to leave the safe areas. Pirating brings an element of risk to EVE that in the end increases the fun of playing in that Universe.
I am not arguing one side or the other here. There are even shades of grey between the two rough outlines of the opposing camps I gave above. In the end I am not sure it can ever really be settled to the satisfaction of all. With two diametrically opposed options such as this you will get people all across the spectrum and unless EVE adopts a model of a PvP server and a Carebear server I doubt it will ever truly be settled.
As a result you will get people screaming bloody murder and trash talking to pirates. You will get people who accept it and move on. You will get pirates who try to play the highway robber and pirates who try to play the mass murderer. And they all come here to gripe about their lot in life .
|

Mon Palae
|
Posted - 2004.04.09 18:17:00 -
[5]
Quote: BTW miners seem to be really defensive when loosing ships, just watch out for smack talk coming from them thats all.
I suspect this comes from the added feeling of being attacked whiel helpless. It is one thing to have your ship get jumped when your ship is fitted with weapons. It is something else entirely when it happens and your ship is mostly defenseless.
Yes, I know miners can do many things to mitigate how "defenseless" they are and it may be said it is their own fault for not taking those precautions. Nevertheless the anger stems from a feeling of getting hit while they are down.
I do find it funny how pirates complain that when they enter a system all the miners go running for safespots or stations or log off. What do they expect the miners to do? I'm sure the pirate would be thrilled if miners just sat still to get ganked but it is an unreasonable expectation.
|

Mon Palae
|
Posted - 2004.04.09 18:19:00 -
[6]
Quote: I got 0 loot and 0 isk. Cost me ammo and time and a crap load of some words I had to look up.
Sounds like you had fun though. 
|

Mon Palae
|
Posted - 2004.04.10 00:05:00 -
[7]
Quote: Pretty good psychology research paper material here I think :)
I agree and actually mentioned the same thing to a mate of mine once and he said several studies have been conducted on this. I've been meaning to look those up if they do indeed exist but haven't gotten around to it yet.
Sorry to be off-topic but I can' help but think such a thing would be very interesting to see.
|
| |
|